PlayStation studio business CEO Hermen Hulst announced in a town hall that the company will make all narrative single-player games exclusive to PlayStation platforms.
Hulst delivered the strategy shift to staff Monday morning, signaling a pivot away from multiplatform releases for story-driven titles. The move represents a clear positioning of narrative single-player experiences as a PlayStation differentiator.
The announcement comes as PlayStation has faced questions about its multiplatform strategy following recent ports of exclusive titles to PC and other platforms. By restricting narrative-driven games to PlayStation ecosystems, the company aims to strengthen its value proposition for console owners.
The exclusivity policy specifically targets narrative single-player games, leaving open the possibility of different strategies for other game categories. The decision affects all games developed under PlayStation Studios, the company's first-party development division.
No timeline was provided for how existing multiplatform projects in development will be affected by the new policy.
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