Roblox reported 132 million daily active users last quarter, down from 144 million at year-end, as the platform's age verification rollout continues to slow growth. Despite the user decline, revenue grew to $1.4 billion.
The gaming platform lost 12 million daily active users over six months, marking a significant drop from 152 million recorded in Q3 2025. In North America alone, active users fell by one million quarter-over-quarter.
Roblox attributed the slowdown partly to its age-check implementation, a safety measure introduced to verify user ages on the platform. The company noted that Q1 growth was "tempered" by this verification process.
Despite the user decline, Roblox's financial performance remained resilient. The platform generated $1.4 billion in revenue, demonstrating that fewer users have not translated to lower earnings. The company continues to balance user growth with safety compliance requirements.
The decline follows broader challenges in the gaming sector as platforms navigate regulatory pressures around child safety online. Roblox's age verification rollout has been a key differentiator in its approach to platform security, though the implementation appears to be creating friction with its user base.
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